Wonacott Communications

Celebrating Inclusivity with the Console Launch of Acclaimed Visual Novel Arcade Spirits

Critically acclaimed visual novel Arcade Spirits initiallylaunched exclusively for PC back in 2019 to strong reviews, continuing to hold a respectable score of 78 over a year later. Ready to introduce console gamers to the Funplex, publisher PQube prepared to release the romantic comedy for PlayStation 4, Xbox One and Nintendo Switch. The PQube team […]

From the Quad to Home Pods, We Helped the USC Games Expo Make it Online!

The USC Games Expo’s first-ever foray into the virtual world was a roaring success! More than 80,000 unique viewers tuned in during the Twitch livestream, with nearly 5,000 concurrent viewers at any given time. Considering this year’s Expo was forced to transition into a digital event last-minute, we could not have asked for a better […]

Celebrating Two Years of Worldwide PR Success with PUBG MOBILE

Earlier this month, we helped our partners at Tencent Games celebrate the second anniversary of PUBG MOBILE. Having supported PUBG MOBILE from its beta period, through launch and to its second anniversary, it’s been awesome to be a part of the most popular mobile game in the world, especially because a portion of our office […]

Journey to the Savage Planet Fills the Q1 2020 Void

January can seem like an entertainment wasteland. Whether it’s movies, TV or gaming, companies classically view January as a hibernation period or – more nefariously – a dumping ground for botched projects. For 505 Games and Typhoon Studios though, this lull provided the perfect launching pad for our PR endeavors with laugh-a-minute sci-fi exploration game, […]

Launching Two of the Most Beloved Games from the 90s with Disney Classic Games: Aladdin and The Lion King

From the day we revealed Disney Classic Games: Aladdin and The Lion King, it was clear that each of these titles left an indelible mark in the lives of many gamers – anticipation was high. With two fan-favorite games refreshed for modern consoles, a ton of bonus content and multiple playable retro versions of each […]

Wonacott Shoots and Scores with NBA NOW

‘Tis the season… for basketball! Just in time for the 2019-20 season, we assisted our partners at GAMEVIL slam dunk the launch of NBA NOW on iOS and Android devices with some championship level PR support. As is always the case when working on an officially licensed game, the stakes were high – like, too […]

Striking a Chord with Press, Influencers and Consumers for No Straight Roads at PAX West

Seattle-based PAX West is a prime opportunity to reach not just key press and influencers, but a major North American consumer audience fanatical about all things gaming and geek culture. For publisher Sold Out and dev studio Metronomik, it was a no-brainer to showcase music-based action adventure game No Straight Roads (NSR) at the show. […]

Unearthing Launch Timing for Colossally Anticipated PSVR Game Golem

The initial reveal of PlayStation VR exclusive Golem back in December 2015 at PlayStation Experience immediately enraptured eager press and consumers hungry for more VR content in the earlier days of the platform. And, coming from a studio like Highwire Games, chock-full of impressive industry talent making their name through titles such as Halo and […]

Revealing a Major Franchise Re-Release for Disney Classic Games: Aladdin and The Lion King

Hot on the heels of the highly successful debuts of the live action Aladdin and The Lion King movies, the timing was perfect to reveal Disney Classic Games: Aladdin and The Lion King, an HD re-release collection of two of Disney’s most beloved games. The original games that launched in the 90s were extremely well-received […]

Launching Control, The Latest AAA Project from 505 Games and Remedy Entertainment

Remedy Entertainment has long been known for creating gaming’s most surreal, story-driven third-person action games since its first instant classic with Max Payne. Being fans of Remedy, you can imagine how far our jaws dropped when we learned our friends at 505 Games were taking the publishing reins on the studio’s latest AAA project, Control. […]