Wonacott Communications

Headline: Quill is back (and so is Wonacott) for Moss: Book II from Polyarc Games!

With yesterday’s reveal of Moss: Book II at Sony’s State of Play event, the secret is finally out – one of the best-selling and most popular VR games of all time is back with a sequel, and Wonacott is playing a key role in getting the word out. There was A TON that went into […]

Unearthing Launch Timing for Colossally Anticipated PSVR Game Golem

The initial reveal of PlayStation VR exclusive Golem back in December 2015 at PlayStation Experience immediately enraptured eager press and consumers hungry for more VR content in the earlier days of the platform. And, coming from a studio like Highwire Games, chock-full of impressive industry talent making their name through titles such as Halo and […]

Wonacott Helps Dark Slope Emerge from Stealth and Enter the World of LBE VR

Emerging from stealth is a massive step for any company. After months or even years of planning a rollout, the anxieties of finally revealing your team’s behind-the-scenes work can be grueling. For Toronto-based VR and AR developer Dark Slope, helping them pull back the curtain took careful planning and consideration, but ultimately resulted in well-deserved […]

An Enterprise VR Company at CES? Yup, We Did That.

CES is a media mecca and a true glimpse into the future. It’s also one of the most competitive events in the world, with thousands of companies vying for attention, each one with a more tantalizing innovation than the last. Never shying from a challenge, when our friends at Pico Interactive approached us once again […]

Polyarc’s VR Masterpiece Moss Nominated at The Game Awards

The Game Awards, essentially the Oscars for videogames, is airing this Thursday and we’re incredibly proud to see our friends at Polyarc strike gold with Moss and be nominated for “Best VR/AR Game” and “Best Debut Indie Game!” After an extensive pre-release campaign in 2017, we helped Polyarc launch Moss back in February of this […]

Facing the Apocalypse with Philip K. Dick VR Experience, The Great C

Cinematic VR experiences have become a content cornerstone for the medium, but they exist in an awkward PR limbo. Videogaming outlets don’t usually cover them because they’re, well, not games, and film media avoid them because they’re not quite a full-length movie. But with some well-planned acrobatics, we maneuvered right under that PR limbo bar and […]

Press and Influencers Open Their Eyes for VR Thriller Blind

Developers are starting to find their niche in virtual reality, creating progressively unique experiences tailored for the platform. Working on VR experiences that are designed to make the most of the medium is always a treat, so we couldn’t wait to work with publisher Fellow Traveller on Blind, a hair-raising VR game that plays with […]

Securing Major First Wave of Coverage for New Philip K. Dick VR Experience, The Great C

Adapting legendary sci-fi writer Philip K. Dick’s (PKD) body of work has become a major trend in recent years, resulting in several critically acclaimed entertainment properties such as The Man In The High Castle, Blade Runner 2049 and Electric Dreams. When our friends at Secret Location tasked us with revealing The Great C, a high-production […]

Our “Know Our Core” PR Approach to Launching PS VR’s Moss

Situation Overview Although VR’s road to mainstream acceptance has been slower than many expected, with major roadblocks that include prohibitive pricing, repetitive content, and cumbersome design decisions, Wonacott partnered with Polyarc Games to launch Moss and overcome these obstacles while proving the future is bright for VR games. With the late-February launch of Polyarc’s PS […]

VR Publishing Platform, Vusr, Taps Wonacott to Take Brand to the Next Level

Emerging technology takes time for adoption. It needs to strike a with and gain awareness form businesses and consumers alike. Virtual reality (VR) is no different, but its foray into mediums beyond gaming hold promising implications for the industry’s future. Our newest client, Vusr, is a game-changing piece of tech that makes VR’s transition into […]