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SEGA and Wonacott Communications Partner for The Total War Showcase

by Wonacott Communications

As the Total War franchise prepares to celebrate its 15th year in 2015, all-star development team Creative Assembly has begun the push for an onslaught of new Total War titles set for release. Last week in San Francisco, we had the privilege to work with publisher SEGA of America to host the first ever Total War Summit, a private media event highlighting upcoming and announced games in the iconic franchise.

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03

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Connected Gaming Week - November 21

by Wonacott Communications

The Industry


Only 25 Percent of Early Access Games Have Been Released
GameSpot
We're seeing more and more games take advantage of Steam's Early Access program, but so far only 25 percent of them have been finished and released as full games, according to a report by video game research provider EEDAR.

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17

Nov

0

Wonacott Releases EEDAR’s Mobile Games Report, Industry is Abuzz

by Wonacott Communications

 


EEDAR, the largest specialty video game research firm in the world, is always analyzing new trends in the industry. With almost three quarters of Americans owning a smartphone or tablet, EEDAR studied the mobile and tablet games industry and recently released its latest report, “2014 Deconstructing Mobile & Tablet Gaming.”  Revealing surprising new data about gender, age, monetization and more – EEDAR asked our games PR team to help spread word of the in-depth and enlightening report to the masses.

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10

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Connected Gaming Week - October 31

by Wonacott Communications

The Industry 

Charity Drive Extra Life 2014 Raises’ About $5.4 M’ and Counting
Polygon
Extra Life, the annual video game livestream marathon for charity, has raised "about $5.4 million" so far this year for Children's Miracle Network hospitals, Extra Life announced Monday.

 

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23

Oct

0

Connected Gaming Week - October 24

by Wonacott Communications

The Industry 


A Surprising Number of Franchises Have Gone Free-to-Play
Gamer Informer
Free-to-play may not be the total future of the video game industry, but it is absolutely a crucial part of it. From brand new brands to – as this list outlines – established franchises with a fanbase already in place, so many games have adopted the model that it's hard to keep up. 

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17

Oct

0

Connected Gaming Week - October 17

by Wonacott Communications

The Industry


Harassment Must Stop, Says E3 Organizer in Response to "Gamergate"
GameSpot
The Entertainment Software Association, the games industry trade group that manages the annual E3 event, has called for an end to online harassment amid a bitter row between gamers on social media.

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15

Oct

0

LOOT’s Fluster Cluck revealed on GameSpot’s The Lobby, Coverage Goes Wide

by Wonacott Communications

After helping with the PS4 launch for The Last Tinker: City of Colors, the Wonacott team kicked into gear to bring LOOT Entertainment’s latest co-op/multiplayer shooter, Fluster Cluck, into the spotlight. With the Oct. 21 launch quickly approaching, Wonacott rounded up the Chikkins and secured some epic coverage this week, including an amazing preview feature on GameSpot - The Lobby!

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08

Oct

0

Connected Gaming Week - October 10

by Wonacott Communications

The Industry

Funding for Kickstarter Games in 2014 Drops by More Than Half
GameSpot
If data from the first half of the year is any indication, funding for Kickstarter games in 2014 will drop by more than half compared to 2013, according to game consulting and market intelligence agency ICO Partners.

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02

Oct

0

Connected Gaming Week - October 3

by Wonacott Communications

The Industry


Xbox One is Launched in China
Games Industry
Microsoft launched the Xbox One in 37 cities throughout China on Monday. The Company partnered with Chinese internet television company BesTV for launch and distribution of the console in China.

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